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Android 4.x specific skins for ButtonBar component; Uses same FXG assets for all DPI

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    ./src/spark/skins/android4/ButtonBarFirstButtonSkin.as
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    ./src/spark/skins/android4/ButtonBarMiddleButtonSkin.as
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    ./src/spark/skins/android4/ButtonBarSkin.as
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    ./src/spark/skins/android4/assets/ButtonBarFirstButton_up.fxg
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    ./src/spark/skins/android4/assets/ButtonBarMiddleButton_up.fxg
Added measure() method so that the component knows its size

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    ./src/spark/skins/android4/ToggleSwitchSkin.as
New skin ToggleSwitchSkin for Android 4.x toggle switch All visuals except label are in FXG. All DPIs now use the same FXG assets.

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    ./src/spark/skins/android4/ToggleSwitchSkin.as
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    ./src/spark/skins/android4/assets/ToggleSwitchBackground.fxg
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    ./src/spark/skins/android4/assets/ToggleSwitchThumb_off.fxg
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    ./src/spark/skins/android4/assets/ToggleSwitchThumb_on.fxg
Bug in current ToggleSwitchSkin (needs to be merged back to develop asap)

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    ./src/spark/skins/mobile/ToggleSwitchSkin.as
New skin and FXG for RadioButton. It uses the same FXG assets for all the DPIs

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    ./src/spark/skins/android4/RadioButtonSkin.as
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    ./src/spark/skins/android4/assets/RadioButton_down.fxg
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    ./src/spark/skins/android4/assets/RadioButton_up.fxg
Android 4.x skins for Checkbox. Modified existing skinclass to eliminate need for creating FXG assets for every supported DPI.

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    ./src/spark/skins/android4/CheckBoxSkin.as
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    ./src/spark/skins/android4/assets/CheckBox_down.fxg
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    ./src/spark/skins/android4/assets/CheckBox_downSelected.fxg
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    ./src/spark/skins/android4/assets/CheckBox_up.fxg
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    ./src/spark/skins/android4/assets/CheckBox_upSelected.fxg
Added CheckBox skins and assets

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    ./src/spark/skins/android4/CheckBoxSkin.as
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    ./src/spark/skins/android4/TransparentActionButtonSkin.as
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    ./src/spark/skins/android4/TransparentNavigationButtonSkin.as
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    ./src/spark/skins/android4/assets/CheckBox_down.fxg
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    ./src/spark/skins/android4/assets/CheckBox_downUnselected.fxg
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    ./src/spark/skins/android4/assets/CheckBox_up.fxg
We do need to draw the background of ActionBarSkin

Resolve conflict

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    ./src/spark/skins/mobile/ActionBarSkin.as
Merge branch 'develop' into new_android_skins

Conflicts:

frameworks/projects/mobiletheme/src/spark/skins/mobile/ActionBarSkin.as

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    ./src/spark/skins/mobile/ActionBarSkin.as
Added cleaner versions of ActionBarBackground.fxg, Button_down.fxg and Button_up.fxt Added skins for Android 4.x versions of ActionBarSkin.as and ButtonSkin.as

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    ./src/spark/skins/android4/ActionBarSkin.as
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    ./src/spark/skins/android4/ButtonSkin.as
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    ./src/spark/skins/android4/assets/Button_down.fxg
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    ./src/spark/skins/android4/assets/Button_up.fxg
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    ./src/spark/skins/mobile/ActionBarSkin.as
Fix for https://issues.apache.org/jira/browse/FLEX-34117 Changed the layoutCornerEllipseSize in ButtonSkin.as for various DPIs

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    ./src/spark/skins/mobile/ButtonSkin.as
Fix for https://issues.apache.org/jira/browse/FLEX-34139 Adjusted scale values of FXG elements so that they look good at 120DPI.

Adjust size and spacing of BeveledBackButton in 120 DPI

helps if you import the classes you use (and compile the correct project when testing)

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    ./src/spark/skins/mobile/ActionBarSkin.as
Added 640 dpi values

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    ./src/spark/skins/mobile/ActionBarSkin.as
FLEX-34097 add missing skins and fix wrong 480 dpi skins

changed to use mx.utils.Platform calls

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    ./src/spark/skins/mobile/StageTextAreaSkin.as
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    ./src/spark/skins/mobile/TextAreaSkin.as
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    ./src/spark/skins/mobile/TextInputSkin.as
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Changed scale factor to 1.5 of 320 dpi skins rather than 2x 320 dpi skins. Adjusted x and y coordinated to be 1.5x 320 dpi skins.

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    ./src/spark/skins/mobile480/assets/CheckBox_down.fxg
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    ./src/spark/skins/mobile480/assets/CheckBox_up.fxg
FLEX-33971 removed line from across checkbox

FLEX-33999 changed to correct DPI value

FIX FLEX-33860 IOS7 Status bar height

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FIXED - FLEX-33947 buttonbar skin

FIX FLEX-33166 Mobile TextInput with native StageTextInput cannot be included in scrollable forms FIX SUB: https://issues.apache.org/jira/browse/FLEX-33931 Cannot initiate view scrolling by touching a TextInput/TextArea Manually tested on: - iOS6 (ipad 2) - iOS7 (iPad 3) - ADL on Windows Mustella test pass: mobile/components/TextInput mobile/components/TextArea mobile/SoftKeyboard mobile/components/ActionBar

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FIX FLEX-33166 Mobile TextInput with native StageTextInput cannot be included in scrollable forms - fix issue when tapping in the padding area of a text input - fix issue when tapping several times in and out of text inputs (rep. Collins Childs)

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Tentative FIX of FLEX-33166 Mobile TextInput with native StageTextInput cannot be included in scrollable forms - tested on iPad - could not run mustella mobile tests

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    ./src/spark/skins/mobile/ScrollingStageTextAreaSkin.as
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    ./src/spark/skins/mobile/ScrollingStageTextInputSkin.as
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FIX FLEX-33871 : spark.skins.mobile480.assets:ActionBarBackground not found

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    ./src/spark/skins/mobile/ActionBarSkin.as
Fixed Checkbox and RadioButton skin for 480 DPI.

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    ./src/spark/skins/mobile/CheckBoxSkin.as
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    ./src/spark/skins/mobile/RadioButtonSkin.as
Subtle tweaks to 640 dpi skins